He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. ( Patch 6.3 by Karmas Greed - 4 years ago. [url] => khepri Their Attack Speed is reduced by 25% for the duration. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. [god_id] => 12 Please consider supporting us by whitelisting us in your ad blocker! [scoreVal] => 3 This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 ) Jormungandr is god suitable for teamfights. Can be upgraded at level 20. [display_name] => Fenrir PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. Best build Ymir: Damage (Solo)/Support. [url] => fafnir Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. [url] => izanami [god] => Array [display_name] => Sylvanus SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. She will win any prolonged fight, so try and be aggressive. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. [god] => Array ( ) Fire a bolt that travels 70 units, stopping on first god hit dealing 7.5% of their Current Health as True Damage and reducing any active shields by 75%. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Like a lot of hard matchups, this one is down to your partner in lane. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This consumable deals 20000 True damage to Jungle Monsters around you. You cannot fight most Bacchus late game if you are alone, he will out damage you. Cabra out damages you, even in support, though that's about his only benefit. 1. Copyright 2019 SMITEFire | All Rights Reserved. This effect can only occur once every 10s. Jormungandr. [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. ) PASSIVE - You deal 30% increased damage to Jungle Monsters. [scoreVal] => 3 As Jorm, I have a special place in my heart for the hatred I have for Ganesha's ult. Both of you do good damage, and this matchup really comes down to your ADC and coordination. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. The extra movement and attacks speed help as well. Please keep this in mind while reading. ) 103. There is no reason anyone should miss a chain on someone as big as Jorm. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. I want to receive promotions from our partners. ( Understand of Jormungandr. [god] => Array ) PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. You can go Protector instead of Seer if you prefer it. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Start Breastplate Cloak -> Cloak of Concentration -> Mantle of Discord. [god] => Array Join. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. Find the best Jormungandr build guides for SMITE Patch 10.2. Bastet: Amazing ability damage. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. You can support us ad-free for less than $1 a month! [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). This author would like to receive feedback. 1. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers [god_id] => 35 I want to receive promotions from our partners. ) Array Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. [scoreVal] => 4 And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. PASSIVE - 10% of your Mana from items is converted to Magical Power. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Array [url] => ganesha Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. If she's paired with someone like Xing Tian, you will die. a lot. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. ) GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. [notes] => Odin help us. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. [god_id] => 90 [url] => artio This is specifically Fenrir support. [scoreVal] => 4 [god] => Array I've had a Skadi do more than half my health in a single ability, it isn't fun. [url] => jormungandr It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. Mystical Earring -> Rose Spike Earrings -> Manticores Spikes. [url] => cabrakan You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. So, I suggest you should use Ymir damage (solo), support. [display_name] => Ganesha He's obnoxious and you really can't do anything to pressure him. But to top it all off, her ice slick thingy procs Jorm's passive. His bugle blast with proc your passive if he's right next to you. Array Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. [god_id] => 69 ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. ( Cooldown - 200s. If Anhur wants you dead, you are dead. ( This consumable heals 250 Health over 25 seconds. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. This can only occur once every 45 seconds. [display_name] => Kuzenbo PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. 1. [display_name] => Anubis 1. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ( The two of you are fairly even in terms of damage output early game, and he cannot ult you. [display_name] => Baron Samedi [url] => ares Cooldown - 110s. [notes] => Cthulhu and Jorm are both fairly similar in kit. She can't proc your passive, but she may not have to. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. Smite is an online battleground between mythical gods. Max 50 . ( Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. [god] => Array The 2 defensive items, just buy what do you need, usually i buy a item for physical and other for magical defense. Remember, if Cabra hurts you, he isn't hurting your squishy friends. I've had a Skadi do more than half my health in a single ability, it isn't fun. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. [god] => Array [scoreVal] => 3 Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. Jormungandr. [display_name] => Cthulhu 13. r/Smite. Like a lot of hard matchups, this one is down to your partner in lane. [url] => anubis Bancroft is 200 power and the lifesteal is insane. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. [god_id] => 9 If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s.